German WWII Stielhandgranate 24.
I've tried to push optimization as much as i could, so to make a game ready model.
3252 tris for the single grenade, 11895 tris for the anti tank bundle version. 4096px texture maps.
The maps are the same for both models, i've laid down the uvs in a way so that repeating parts like the head of the grenade are on top of each other in order to save uv space and make the most out of the textures.